Complete guidelines for gameplay, team conduct, and league operations
Maximum players on field: 10 players
Minimum players required: 8 players (missing 9th player = automatic out)
Batting lineup: All players present must bat (up to 15 players maximum)
No bunting allowed
No metal cleats allowed
Pitching style: ASA arc pitch (6–12 feet arc)
Pitching distance: 46 feet from home plate
Illegal pitch: Results in a ball unless the batter swings
Pitchers must wear face masks (no exceptions)
Catchers should wear masks at all times behind the plate
Ball Replacement Fee: If a team loses a game ball, a $10 replacement fee will apply. All teams are responsible for retrieving foul balls and home run balls.
Maximum: 10 players on the field at once
Minimum players to start: 8 players required — If fewer than 8 players, the game is a forfeit after 20 minutes
No home run limit: Unlimited home runs per game
Max runs per inning: 10 runs per inning—teams switch after reaching this limit
Rosters must be submitted by the registration deadline
Teams may resubmit rosters within the first 3 weeks to account for injuries
Each player's games will be recorded
After Week 3: Only players on the official roster may play
Rosters will be strictly enforced
Regular season: 7 innings or 1 hour and 5 minutes, whichever comes first
Official game requirements: 5 full innings (or 4½ innings if the home team is ahead)
Extra innings: Allowed in playoffs if the game is tied and time permits
Last inning: Will always be completed, regardless of time
15
run lead after 4 innings
12
run lead after 5 innings
10
run lead after 6 innings
10 Players Arrive
Game begins immediately
8-9 Players Arrive
Team can wait until forfeit time without penalty
Late Arrivals
Players arriving late may be added to the end of the batting order
All players present must be in the batting order
Field players must also be in the batting order, but not all batters are required to play the field
Players cannot be removed from the batting order unless due to injury or extenuating circumstances
Teams may bat up to 15 players
Arc pitch: 6–12 feet arc
Illegal pitch: Results in a ball unless the batter swings
If the batter swings at an illegal pitch, the ball is live and the outcome of the swing stands
Mat and plate: If the ball hits the plate or mat, it is a strike
Soccer goals or benches: If a ball hits or enters the soccer goals or benches, it is a ground-rule double. Players must raise their hands to signal to the umpire.
Ball bounces over fence: If the ball bounces over the fence in fair territory, it is a ground-rule double
No leading off or stealing: Violations result in the runner being called out
Base path rule: A runner who moves more than two steps out of the base path is out
Fielder blocking: If a fielder is blocking a base without possession of the ball, the runner is safe (fielder's interference)
Retouch rule: The runner must notify the umpire when retouching a base
A runner hit with a batted ball in fair territory is out (runner's interference)
Sliding is allowed at all bases
No head-first sliding at home plate or first base
1st Offense
Loss of game
2nd Offense
Loss of game and removal from playoffs
3rd Offense
Removal from the rest of the schedule and no refund
If you know in advance:
Contact Mellennial Sports at least 3 hours before game time
If less than 3 hours before:
Only the team captain is permitted to ask the head umpire for rule clarifications
Judgment calls made by the umpire may not be questioned by players or captains
However, umpires may confer with each other and team captains to discuss calls if they choose (at the discretion of the umpire)
At Mellennial Sports, the ultimate goal is for everyone to have fun.
Games are played rain or shine unless conditions are hazardous
Mellennial Sports will only cancel games when absolutely necessary
Please assume your game is ON unless you are notified otherwise
If a cancellation occurs, all players will be notified via text message and social media no less than 2 hours before game time
Once a game has been played
No refunds will be issued
Before the season starts
You may be eligible for a refund upon consultation with management
Team rankings will be determined using the following criteria, in order:
Ranking Points
Win = 3, Tie = 1, Loss = 0
Win Percentage
Overall winning record
Head-to-Head
Record vs tied teams
Runs Against
Fewest runs allowed
Once teams are seeded (1–4), rankings are finalized
If a team forfeits during playoffs, the 1st place team has priority to secure a spot in the championship
If the 3rd place team forfeits, teams will be reseeded:
It would become 2nd place vs. 4th place, with the winner advancing to play the 1st place team in the championship.
Roster Changes
No substitutes allowed during playoffs (except in the case of injury)
Game Timing
Extra innings are allowed if the game is tied and time permits
Playoff Eligibility
Only players who participated in at least 3 games are eligible
All rules are subject to clarification by Mellennial Sports management
For questions or rule disputes, contact Mellennial Sports directly
Rules may be updated at the discretion of Mellennial Sports before the season
Have questions about the rules?
Contact Mellennial Sports